AI Insights · Timothy · January 2022
Top 5 Battlefield Commander Games on Android in Africa: Q4 2021
In Q4 2021, the top Battlefield Commander games on Android in Africa showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
Throughout the fourth quarter of 2021, the top Battlefield Commander games on the Android platform in Africa demonstrated diverse performance metrics. Below is a detailed look at the weekly trends in downloads, revenue, and active users for these top games.
انتقام السلاطين from ONEMT saw notable fluctuations in its weekly downloads and revenue. Weekly downloads peaked at 44.4K during the first week of November, before gradually declining to 19.4K by the end of December. The revenue followed a similar pattern, starting at $15.3K in late September, experiencing a peak of $17.9K in early October, and eventually stabilizing around $12.4K in the last week of December. Active users showed a consistent trend, increasing from 78.9K at the end of September to a high of 104K in early November, and ending the quarter at approximately 92.7K.
Conquer the City: Tower War by JoyPuz reported a steady decline in weekly downloads, starting from 35.1K at the end of September and dropping to around 4.9K by the last week of December. Revenue remained minimal, with negligible peaks and reaching zero towards the end of the quarter. Active users also decreased from 68.2K in late September to approximately 39.8K by the end of December.
Castle Raid! by VOODOO experienced a decline in both downloads and active users over the quarter. Weekly downloads started at 20.9K at the end of September, peaking at 27.3K in early November, before falling to 3.6K by the end of December. The number of active users also saw a decline from 45.3K at the end of September to 20.6K by the end of December. Revenue remained low throughout the quarter, with no significant peaks.
Clash Royale from Supercell recorded a steady performance in weekly downloads, maintaining an average of around 13K throughout the quarter. Revenue saw significant peaks, notably reaching $17.1K in the first week of November and $11.9K in late December. Active users remained relatively stable, starting at 399K at the end of September and gradually increasing to 515K by the end of December.
Art of War: Legions by Fastone Games HK showed a mixed performance. Weekly downloads fluctuated, starting at 12.2K in late September, dipping to around 4.3K in late October, and recovering to 8.7K by the end of December. Revenue remained stable, averaging around $2.5K to $3.2K throughout the quarter. Active users saw a decline from 89.3K at the end of September to 63.6K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.